Mirjam Palosaari Eladhari
Mirjam Palosaari Eladhari
Docent, Södertörn University
Verified email at mimmi.net
Title
Cited by
Cited by
Year
The soundtrack of your mind: mind music-adaptive audio for game characters
M Eladhari, R Nieuwdorp, M Fridenfalk
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
572006
Design for research results: experimental prototyping and play testing
MP Eladhari, EMI Ollila
Simulation & Gaming 43 (3), 391-412, 2012
522012
AI-based game design patterns
M Treanor, A Zook, MP Eladhari, J Togelius, G Smith, M Cook, ...
Society for the Advancement of Digital Games, 2015
462015
Artificial and computational intelligence in games (dagstuhl seminar 12191)
JT Simon M Lucas, Michael Mateas, Mike Preuss, Pieter Spronck
Dagstuhl Reports 2 (5), 54, 64, 2012
362012
AI-based game design: Enabling new playable experiences
MP Eladhari, A Sullivan, G Smith, J McCoy
UC Santa Cruz Baskin School of Engineering, Santa Cruz, CA, 2011
342011
The player’s journey
M Eladhari
The Players’ Realm: Studies on the Culture of Video Games and Gaming, 171-87, 2007
312007
Player Character Design Facilitating Emotional Depth in MMORPGs.
M Eladhari, CA Lindley
DIGRA conference, 2003
292003
Re-tellings: the fourth layer of narrative as an instrument for critique
MP Eladhari
International Conference on Interactive Digital Storytelling, 65-78, 2018
212018
Story construction and expressive agents in virtual game worlds
M Eladhari, C Lindley
Proceedings of the Other Players Conference, Copenhagen, Denmark, 63-71, 2004
202004
Semi-autonomous avatars in World of Minds: A case study of AI-based game design
MP Eladhari, M Mateas
Proceedings of the 2008 International Conference on Advances in Computer …, 2008
162008
Characterising action potential in virtual game worlds applied with the mind module
MP Eladhari
University of Teesside, 2009
152009
Trends in MMOG development
M Eladhari
Retrieved January, from http://www. game-research. com …, 2003
132003
Object oriented story construction in story driven computer games
M Eladhari, S Olsson
Stockholm, Sweden: Stockholm University, 2002
132002
Causal normalization: A methodology for coherent story logic design in computer role-playing games
CA Lindley, M Eladhari
International Conference on Computers and Games, 292-307, 2002
122002
Role-Playing Games: The State of Knowledge
A Drachen, M Copier, M Hitchens, M Montola, MP Eladhari, J Stenros
Breaking New Ground: Innovation in Games, Play, Practice and Theory, in 6, 13, 2009
112009
Good moods: outlook, affect and mood in dynemotion and the mind module
MP Eladhari, M Sellers
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 1-8, 2008
112008
Tarot-based narrative generation
A Sullivan, MP Eladhari, M Cook
Proceedings of the 13th International Conference on the Foundations of …, 2018
92018
Interweaving story coherence and player creativity through story-making games
MP Eladhari, PL Lopes, GN Yannakakis
International Conference on Interactive Digital Storytelling, 73-80, 2014
92014
Paper prototyping a pervasive game
EMI Koivisto, M Eladhari
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
92006
Model of social believable NPCs for teacher training: Using Second Life
M Johansson, H Verhagen, MP Eladhari
2011 16th International Conference on Computer Games (CGAMES), 270-274, 2011
82011
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Articles 1–20