The Spectation of Gyges in P. oxy. 2382 and Herodotus book 1 R Travis Classical Antiquity 19 (2), 330-359, 2000 | 45 | 2000 |
Allegory and the tragic chorus in Sophocles' Oedipus at Colonus R Travis Rowman & Littlefield, 1999 | 43 | 1999 |
Bioshock in the cave: Ethical education in Plato and in video games R Travis Ethics and game design: Teaching values through play, 86-101, 2010 | 23 | 2010 |
Game narrative, interactive fiction, and storytelling: Creating a “time for telling” in the classroom MF Young, ST Slota, R Travis, B Choi Video games and creativity, 199-222, 2015 | 18 | 2015 |
Epic style: Re-compositional performance in the BioWare digital RPG R Travis Dungeons, dragons, and digital denizens: The digital role-playing game 1, 235, 2012 | 13 | 2012 |
From “shattered mummies” to “an epic life”: Casaubon’s key to all mythologies and Dorothea’s mythic renewal in George Eliot’sMiddlemarch R Travis International Journal of the Classical Tradition 5, 367-382, 1999 | 13 | 1999 |
Practomimetic learning in the classics classroom: a game-based learning method from ancient epic and philosophy R Travis New England Classical Journal 38 (1), 25-42, 2011 | 11 | 2011 |
BioShock as Plato's Cave R Travis BioShock and Philosophy: Irrational Game, Rational Book, 69-75, 2015 | 6 | 2015 |
Acting, speaking, and thinking like a Roman: Learning Latin with operation LAPIS F Sapsford, R Travis, K Ballestrini Journal of Classics Teaching28, 13-16, 2013 | 5 | 2013 |
Bungie's Epic Achievement R Travis The Escapist 10, 2006 | 5 | 2006 |
What homeric epic can teach us about educational affordances of interactive narrative R Travis Exploding the Castle: Rethinking How Video Games & Game Mechanics Can Shape …, 2017 | 4 | 2017 |
Operation KTHMA-Reign of the Demiurge: Game worlds, greek history, and situated learning R Travis, M Young Learning to play: Exploring the future of education with video games, 153-166, 2011 | 4 | 2011 |
Using Annotations in Google Docs to Foster Authentic Classics Learning R Travis Teaching Classics with Technology, 207-16, 2019 | 3 | 2019 |
Living epic: Video games in the ancient world R Travis Roger Travis, 2008 | 3 | 2008 |
Allegorical fantasy and the chorus in Sophocles'" Oedipus Coloneus" RM Travis Jr University of California, Berkeley, 1996 | 2 | 1996 |
Pacifism as Epic Recomposition in Magic: The Gathering R Travis Beyond the Deck: Critical Essays on Magic: The Gathering and Its Influence, 217, 2023 | | 2023 |
DESIGNING AND IMPLEMENTING A ROLEPLAYING-GAME-BASED COURSE IN ADVANCED CLASSICAL LITERATURE: CHALLENGES, BENEFITS, AND ITERATIONS R Travis Teaching Games and Game Studies in the Literature Classroom, 197, 2022 | | 2022 |
The Bethesda Style R Travis Classical Antiquity in Video Games: Playing with the Ancient World, 127, 2020 | | 2020 |
Text as Ruleset: How Games Precede Humanities R Travis Engaging with Videogames: Play, Theory and Practice, 169-176, 2014 | | 2014 |
David F. Elmer, The Poetics of Consent. Collective Decision Making and the Iliad. R Travis New England Classical Journal 40 (2), 135-137, 2013 | | 2013 |