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Beomkyu Choi
Beomkyu Choi
Associate Professor of Learning, Design, and Technology, Grand Valley State University
Geverifieerd e-mailadres voor gvsu.edu
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Jaar
Exploring factors of media characteristic influencing flow in learning through virtual worlds
B Choi, Y Baek
Computers & Education 57 (4), 2382-2394, 2011
1582011
Video games and creativity
G Green, JC Kaufman
Academic Press, 2015
842015
How people learn in an asynchronous online learning environment: The relationships between graduate students’ learning strategies and learning satisfaction
B Choi
Canadian Journal of Learning and Technology 42 (1), 2016
672016
Development of a scale for fantasy state in digital games
B Choi, J Huang, A Jeffrey, Y Baek
Computers in Human Behavior 29 (5), 1980-1986, 2013
422013
I’m Afraid of not succeeding in learning: Introducing an instrument to measure higher education students’ fear of failure in learning
B Choi
Studies in Higher Education 46 (11), 2107-2121, 2021
362021
In what way can technology enhance student learning?: A preliminary study of Technology Supported learning in Mathematics
B Choi, J Jung, Y Baek
Society for Information Technology & Teacher Education International …, 2013
272013
TPACK-L: teachers’ pedagogical design thinking for the wise integration of technology
B Choi, MF Young
Technology, Pedagogy and Education 30 (2), 217-234, 2021
182021
Game narrative, interactive fiction, and storytelling: Creating a "time for telling" in the classroom.
MF Young, ST Slota, R Travis, B Choi
Video Games and Creativity, 199~222, 2015
172015
Rethinking fantasy as a contributor to intrinsic motivation in digital gameplay
B Choi, Y Baek
42013
Student-generated discussion activity: A lever for building a community of learners in an asynchronous online learning
B Choi
Society for Information Technology & Teacher Education International …, 2019
32019
Educational implications of social network games
Y Baek, B Choi
Trends and applications of serious gaming and social media, 111-127, 2014
32014
The community of learners in an asynchronous online learning environment: An illustrative case study in graduate courses.
B Choi
Journal of Educational Technology 19 (1), 7-20, 2022
22022
Playful Assessment: A Game-Based Approach to Assessing Teachers’ Competency for the Wise Integration of Technology in the Classroom
B Choi
22017
CARD-tamen™ TPACK-L: Assessing Teacher Competency with Technology Integration.
B Choi, S Slota, B Lai, MF Young
2015 American Educational Research Association Annual Meeting, 2015
22015
Strategy for designing intrinsic educational games
B Choi, M Ko, Y Baek
EdMedia+ Innovate Learning, 545-554, 2012
22012
A collaborative board game as an assessment environment to evaluate teacher’s pedagogical design thinking for technology integration
B Choi
Journal of Formative Design in Learning 7 (1), 1-16, 2023
12023
Playful assessment for evaluating teachers’ competencies for technology integration
B Choi
Society for Information Technology & Teacher Education International …, 2018
12018
Designing a Social Network Game: EarthQuest for 21st century learning
B Choi, J Huang, Y Kim, Y Baek
Society for Information Technology & Teacher Education International …, 2012
12012
Examining the Relationships of the Students' Participation Patterns with Their Learning Satisfaction and Learning Achievement in Asynchronous Online Discussions.
B Choi
International Journal of Technology in Education 6 (3), 349-363, 2023
2023
A deep dive into asynchronous online discussion: examining whether students with different online listening behavior patterns feel learning satisfaction in asynchronous online …
B Choi
Society for Information Technology & Teacher Education International …, 2022
2022
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Artikelen 1–20