A systematic review of cybersickness S Davis, K Nesbitt, E Nalivaiko Proceedings of the 2014 conference on interactive entertainment, 1-9, 2014 | 495 | 2014 |
Comparing the onset of cybersickness using the Oculus Rift and two virtual roller coasters S Davis, K Nesbitt, E Nalivaiko Proceedings of the 11th Australasian conference on interactive entertainment …, 2015 | 239 | 2015 |
Cybersickness provoked by head-mounted display affects cutaneous vascular tone, heart rate and reaction time E Nalivaiko, SL Davis, KL Blackmore, A Vakulin, KV Nesbitt Physiology & behavior 151, 583-590, 2015 | 181 | 2015 |
Profiling subjective symptoms and autonomic changes associated with cybersickness AM Gavgani, KV Nesbitt, KL Blackmore, E Nalivaiko Autonomic Neuroscience 203, 41-50, 2017 | 141 | 2017 |
The Gestalt principle of continuation applies to both the haptic and visual grouping of elements D Chang, KV Nesbitt, K Wilkins Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for …, 2007 | 123 | 2007 |
Finding trading patterns in stock market data KV Nesbitt, S Barrass IEEE computer graphics and applications 24 (5), 45-55, 2004 | 89 | 2004 |
Correlating reaction time and nausea measures with traditional measures of cybersickness K Nesbitt, S Davis, K Blackmore, E Nalivaiko Displays 48, 1-8, 2017 | 82 | 2017 |
Applying gestalt principles to animated visualizations of network data KV Nesbitt, C Friedrich Proceedings Sixth International Conference on Information Visualisation, 737-743, 2002 | 77 | 2002 |
Verifying the Miles and Snow strategy types in Australian small-and medium-size enterprises K Blackmore, K Nesbitt Australian Journal of Management 38 (1), 171-190, 2013 | 73 | 2013 |
Evaluation of a multimodal sonification and visualisation of depth of market stock data KV Nesbitt, S Barrass Georgia Institute of Technology, 2002 | 72 | 2002 |
Gamelike features might not improve data GE Hawkins, B Rae, KV Nesbitt, SD Brown Behavior research methods 45, 301-318, 2013 | 71 | 2013 |
A systematic review of the definition and measurement of engagement in serious games G Hookham, K Nesbitt Proceedings of the australasian computer science week multiconference, 1-10, 2019 | 68 | 2019 |
Developing Gestalt-based design guidelines for multi-sensory displays D Chang, KV Nesbitt Proceedings of the 2005 NICTA-HCSNet Multimodal User Interaction Workshop …, 2006 | 58 | 2006 |
Getting to more abstract places using the metro map metaphor KV Nesbitt Proceedings. Eighth International Conference on Information Visualisation …, 2004 | 58 | 2004 |
Designing multi-sensory displays for abstract data K Nesbitt University of Sydney., 2003 | 58 | 2003 |
Models of coke quality prediction and the relationships to input variables: A review L North, K Blackmore, K Nesbitt, MR Mahoney Fuel 219, 446-466, 2018 | 50 | 2018 |
Multi-threaded game engine design J Tulip, J Bekkema, K Nesbitt Proceedings of the 3rd Australasian conference on Interactive entertainment …, 2006 | 46 | 2006 |
Informative sound design in video games P Ng, K Nesbitt Proceedings of the 9th Australasian conference on interactive entertainment …, 2013 | 45 | 2013 |
A meta-analysis of data collection in serious games research SP Smith, K Blackmore, K Nesbitt Serious games analytics: Methodologies for performance measurement …, 2015 | 43 | 2015 |
Comparing usability and engagement between a serious game and a traditional online program G Hookham, K Nesbitt, F Kay-Lambkin Proceedings of the Australasian Computer Science week multiconference, 1-10, 2016 | 39 | 2016 |