Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans S Peng, Y Zhang, Y Xu, Q Wang, Q Shuai, H Bao, X Zhou Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2021 | 722 | 2021 |
Animatable neural radiance fields for modeling dynamic human bodies S Peng, J Dong, Q Wang, S Zhang, Q Shuai, X Zhou, H Bao Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021 | 420 | 2021 |
Efficient neural radiance fields for interactive free-viewpoint video H Lin, S Peng, Z Xu, Y Yan, Q Shuai, H Bao, X Zhou SIGGRAPH Asia 2022 Conference Papers, 1-9, 2022 | 116 | 2022 |
Reconstructing 3d human pose by watching humans in the mirror Q Fang, Q Shuai, J Dong, H Bao, X Zhou Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2021 | 68 | 2021 |
Animatable neural radiance fields for human body modeling S Peng, J Dong, Q Wang, S Zhang, Q Shuai, H Bao, X Zhou arXiv preprint arXiv:2105.02872 2 (3), 5, 2021 | 61 | 2021 |
Motion capture from internet videos J Dong, Q Shuai, Y Zhang, X Liu, X Zhou, H Bao Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020 | 51 | 2020 |
Representing volumetric videos as dynamic mlp maps S Peng, Y Yan, Q Shuai, H Bao, X Zhou Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023 | 47 | 2023 |
Novel view synthesis of human interactions from sparse multi-view videos Q Shuai, C Geng, Q Fang, S Peng, W Shen, X Zhou, H Bao ACM SIGGRAPH 2022 Conference Proceedings, 1-10, 2022 | 40 | 2022 |
Reconstructing hand-held objects from monocular video D Huang, X Ji, X He, J Sun, T He, Q Shuai, W Ouyang, X Zhou SIGGRAPH Asia 2022 Conference Papers, 1-9, 2022 | 24 | 2022 |
Learning analytical posterior probability for human mesh recovery Q Fang, K Chen, Y Fan, Q Shuai, J Li, W Zhang Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023 | 23 | 2023 |
Totalselfscan: Learning full-body avatars from self-portrait videos of faces, hands, and bodies J Dong, Q Fang, Y Guo, S Peng, Q Shuai, X Zhou, H Bao Advances in Neural Information Processing Systems 35, 13654-13667, 2022 | 23 | 2022 |
Animatable implicit neural representations for creating realistic avatars from videos S Peng, Z Xu, J Dong, Q Wang, S Zhang, Q Shuai, H Bao, X Zhou IEEE Transactions on Pattern Analysis and Machine Intelligence, 2024 | 21 | 2024 |
Implicit neural representations with structured latent codes for human body modeling S Peng, C Geng, Y Zhang, Y Xu, Q Wang, Q Shuai, X Zhou, H Bao IEEE Transactions on Pattern Analysis and Machine Intelligence 45 (8), 9895-9907, 2023 | 21 | 2023 |
Shape prior guided instance disparity estimation for 3d object detection L Chen, J Sun, Y Xie, S Zhang, Q Shuai, Q Jiang, G Zhang, H Bao, X Zhou IEEE Transactions on Pattern Analysis and Machine Intelligence 44 (9), 5529-5540, 2021 | 17 | 2021 |
Quickpose: Real-time multi-view multi-person pose estimation in crowded scenes Z Zhou, Q Shuai, Y Wang, Q Fang, X Ji, F Li, H Bao, X Zhou ACM SIGGRAPH 2022 Conference Proceedings, 1-9, 2022 | 11 | 2022 |
Learning human mesh recovery in 3D scenes Z Shen, Z Cen, S Peng, Q Shuai, H Bao, X Zhou Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023 | 10 | 2023 |
Dyn-e: Local appearance editing of dynamic neural radiance fields S Zhang, S Peng, Y ShenTu, Q Shuai, T Chen, K Yu, H Bao, X Zhou arXiv preprint arXiv:2307.12909, 2023 | 7 | 2023 |
AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Model B Chen, Y Shen, Q Shuai, X Zhou, K Zhou, Y Zheng arXiv preprint arXiv:2401.15348, 2024 | 4 | 2024 |
Easymocap-make human motion capture easier Q Shuai, C Geng, Q Fang, S Peng, W Shen, X Zhou, H Bao Github 1 (3), 6, 2021 | 4 | 2021 |
Reconstructing Close Human Interactions from Multiple Views Q Shuai, Z Yu, Z Zhou, L Fan, H Yang, C Yang, X Zhou ACM Transactions on Graphics (TOG) 42 (6), 1-14, 2023 | 3 | 2023 |