Kinaptic-Techniques and insights for creating competitive accessible 3D games for sighted and visually impaired users A Grabski, T Toni, T Zigrand, R Weller, G Zachmann 2016 IEEE haptics symposium (HAPTICS), 325-331, 2016 | 19 | 2016 |
Simdop: Simd optimized bounding volume hierarchies for collision detection T Tan, R Weller, G Zachmann 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2019 | 5 | 2019 |
Opencollbench-benchmarking of collision detection & proximity queries as a web-service T Tan, R Weller, G Zachmann Proceedings of the 25th International Conference on 3D Web Technology, 1-9, 2020 | 4 | 2020 |
NaivPhys4RP-Towards Human-like Robot Perception “Physical Reasoning based on Embodied Probabilistic Simulation” FK Kenghagho, M Neumann, P Mania, T Tan, FA Siddiky, R Weller, ... 2022 IEEE-RAS 21st International Conference on Humanoid Robots (Humanoids …, 2022 | 2 | 2022 |
Compressed bounding volume hierarchies for collision detection & proximity query T Tan, R Weller, G Zachmann arXiv preprint arXiv:2012.05348, 2020 | 1 | 2020 |
A Framework for Safe Execution of User-Uploaded Algorithms T Tan, R Weller, G Zachmann Proceedings of the 27th International Conference on 3D Web Technology, 1-5, 2022 | | 2022 |
Grasping for reality-How can we improve the digital representation of human grasp behaviour? T Tan, J Rosskamp, R Weller, G Zachmann Gesellschaft für Informatik eV, 2021 | | 2021 |
NaivPhys4RP-Towards Human-like Robot Perception “Physical Reasoning based on Embodied Probabilistic Simulation” K Franklin Kenghagho, M Neumann, P Mania, T Tan, F Siddiky, R Weller, ... | | |