John Downs
John Downs
Computing and Information Systems, University of Melbourne
Verified email at unimelb.edu.au - Homepage
TitleCited byYear
Older adults as digital content producers
J Waycott, F Vetere, S Pedell, L Kulik, E Ozanne, A Gruner, J Downs
Proceedings of the SIGCHI conference on Human Factors in Computing Systems …, 2013
1042013
Uncovering the honeypot effect: How audiences engage with public interactive systems
N Wouters, J Downs, M Harrop, T Cox, E Oliveira, S Webber, F Vetere, ...
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 5-16, 2016
492016
Paradigms of games research in HCI: a review of 10 years of research at CHI
M Carter, J Downs, B Nansen, M Harrop, M Gibbs
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
452014
Actively engaging older adults in the development and evaluation of tablet technology
J Waycott, S Pedell, F Vetere, E Ozanne, L Kulik, A Gruner, J Downs
Proceedings of the 24th Australian Computer-Human Interaction Conference …, 2012
412012
PathSync: Multi-User Gestural Interaction with Touchless Rhythmic Path Mimicry
M Carter, E Velloso, J Downs, A Sellen, K O'Hara, F Vetere
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
372016
Status communication in agile software teams: A case study
J Downs, J Hosking, B Plimmer
2010 Fifth International Conference on Software Engineering Advances, 82-87, 2010
282010
Ambient awareness of build status in collocated software teams
J Downs, B Plimmer, JG Hosking
2012 34th International Conference on Software Engineering (ICSE), 507-517, 2012
212012
Audience experience in social videogaming: effects of turn expectation and game physicality
J Downs, F Vetere, S Howard, S Loughnan, W Smith
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
182014
Reciprocal habituation: a study of older people and the Kinect
B Nansen, F Vetere, T Robertson, J Downs, M Brereton, J Durick
ACM Transactions on Computer-Human Interaction (TOCHI) 21 (3), 18, 2014
172014
The crowd in the cloud: moving beyond traditional boundaries for large scale experiences in the cloud
A Roughton, J Downs, B Plimmer, I Warren
Proceedings of the Twelfth Australasian User Interface Conference-Volume 117 …, 2011
132011
Player identity dissonance and voice interaction in games
M Carter, F Allison, J Downs, M Gibbs
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
112015
Paraplay: Exploring playfulness around physical console gaming
J Downs, F Vetere, S Howard
IFIP Conference on Human-Computer Interaction, 682-699, 2013
112013
Measuring audience experience in social videogaming
J Downs, F Vetere, S Howard, S Loughnan
Proceedings of the 25th Australian Computer-Human Interaction Conference …, 2013
92013
Differentiated participation in social videogaming
J Downs, F Vetere, W Smith
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
82015
Everybody Dance Now: Tensions between Participation and Performance in Interactive Public Installations
S Webber, M Harrop, J Downs, T Cox, N Wouters, AV Moere
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
52015
Public Screens: From display to interaction
S McQuire, S Pedell, M Gibbs, F Vetere, N Papastergiadis, J Downs
International Journal of E-Planning Research (IJEPR) 1 (2), 23-43, 2012
32012
The use of digital photo frames as situated messaging appliances
J Downs, B Plimmer
International Conference on Computer-Mediated Social Networking, 100-105, 2008
32008
Masquerade: Social influence of full-body game interaction on public displays
N Wouters, J Downs, M Carter, V Moere
Proceedings of DiGRAA Digital Games Research Association, 19, 2015
22015
A small space for playful messaging in the workplace: designing and deploying Picco
J Downs, N Villar, J Scott, S Lindley, J Helmes, G Smyth
Proceedings of the 2014 conference on Designing interactive systems, 285-294, 2014
22014
The Psychology of User Frustration
J Downs
12016
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Articles 1–20