Deborah A. Fields
Cited by
Cited by
Electronic textiles as disruptive designs: Supporting and challenging maker activities in schools
Y Kafai, D Fields, K Searle
Harvard Educational Review 84 (4), 532-556, 2014
A crafts-oriented approach to computing in high school: Introducing computational concepts, practices, and perspectives with electronic textiles
YB Kafai, E Lee, K Searle, D Fields, E Kaplan, D Lui
ACM Transactions on Computing Education (TOCE) 14 (1), 1-20, 2014
Your second selves: Player-designed avatars
YB Kafai, DA Fields, MS Cook
Games and culture 5 (1), 23-42, 2010
A connective ethnography of peer knowledge sharing and diffusion in a tween virtual world.
D Fields, YB Kafai
International Journal of Computer-Supported Collaborative Learning 4 (1), 47-68, 2009
What do students gain from a week at science camp? Youth perceptions and the design of an immersive, research‐oriented astronomy camp
DA Fields
International Journal of Science Education 31 (2), 151-171, 2009
An assessment instrument of technological literacies in makerspaces and FabLabs
P Blikstein, Z Kabayadondo, A Martin, D Fields
Journal of Engineering Education 106 (1), 149-175, 2017
‘‘Blacks Deserve Bodies Too!’’: Design and Discussion About Diversity and Race in a Tween Virtual World
YB Kafai, MS Cook, DA Fields
Games and Culture 5 (1), 43-63, 2010
Kids online: A new research agenda for understanding social networking forums
S Grimes, D Fields
New York. The Joan Ganz Cooney Center at Sesame Workshop. Available online …, 2012
Putting Making into High School Computer Science Classrooms: Promoting Equity in Teaching and Learning with Electronic Textiles in Exploring Computer Science
DA Fields, Y Kafai, T Nakajima, J Goode, J Margolis
Equity & Excellence in Education 51 (1), 21-35, 2018
Entering the clubhouse: Case studies of young programmers joining the online Scratch communities
YB Kafai, D Fields, WQ Burke
End-User Computing, Development, and Software Engineering: New Challenges …, 2012
Electrifying engagement in middle school science class: Improving student interest through e-textiles
C Tofel-Grehl, D Fields, K Searle, C Maahs-Fladung, D Feldon, G Gu, ...
Journal of Science Education and Technology 26, 406-417, 2017
Connected play: Tweens in a virtual world
YB Kafai, DA Fields
MIT Press, 2013
The programmers’ collective: fostering participatory culture by making music videos in a high school Scratch coding workshop
D Fields, V Vasudevan, YB Kafai
Interactive Learning Environments 23 (5), 613-633, 2015
Programming in the wild: trends in youth computational participation in the online scratch community
DA Fields, M Giang, Y Kafai
Proceedings of the 9th workshop in primary and secondary computing education …, 2014
Picking up the mantle of “expert”: Assigned roles, assertion of identity, and peer recognition within a programming class
D Fields, N Enyedy
Mind, Culture, and Activity 20 (2), 113-131, 2013
Youth computational participation in the wild: Understanding experience and equity in participating and programming in the online scratch community
DA Fields, YB Kafai, MT Giang
ACM Transactions on Computing Education (TOCE) 17 (3), 1-22, 2017
Knowing and Throwing Mudballs, Hearts, Pies, and Flowers A Connective Ethnography of Gaming Practices
DA Fields, YB Kafai
Games and Culture 5 (1), 88-115, 2010
Cupcake cushions, scooby doo shirts, and soft boomboxes: e-textiles in high school to promote computational concepts, practices, and perceptions
YB Kafai, K Searle, E Kaplan, D Fields, E Lee, D Lui
Proceeding of the 44th ACM technical symposium on Computer science education …, 2013
Life in the times of Whypox: A virtual epidemic as a community event
YB Kafai, D Feldon, D Fields, M Giang, M Quintero
Communities and Technologies 2007: Proceedings of the Third Communities and …, 2007
‘‘Stealing From Grandma’’or Generating Cultural Knowledge?
DA Fields, YB Kafai
Games and Culture 5 (1), 64, 2010
The system can't perform the operation now. Try again later.
Articles 1–20