Infinite continuous adaptivity for incompressible SPH R Winchenbach, H Hochstetter, A Kolb ACM Transactions on Graphics (TOG) 36 (4), 1-10, 2017 | 51 | 2017 |
Constrained neighbor lists for SPH-based fluid simulations. R Winchenbach, H Hochstetter, A Kolb Symposium on Computer Animation, 49-56, 2016 | 21 | 2016 |
Optimized refinement for spatially adaptive SPH R Winchenbach, A Kolb ACM Transactions on Graphics (TOG) 40 (1), 1-15, 2021 | 14 | 2021 |
Semi-analytic boundary handling below particle resolution for smoothed particle hydrodynamics R Winchenbach, R Akhunov, A Kolb ACM Transactions on Graphics (TOG) 39 (6), 1-17, 2020 | 12 | 2020 |
Multi‐Level Memory Structures for Simulating and Rendering Smoothed Particle Hydrodynamics R Winchenbach, A Kolb Computer Graphics Forum 39 (6), 527-541, 2020 | 6 | 2020 |
Multi-level-memory structures for adaptive SPH simulations R Winchenbach, A Kolb The Eurographics Association, 2019 | 3 | 2019 |
Framework zur effektiven Umsetzung von Fluidsimulationen auf GPUs R Winchenbach Master thesis. Computer Graphics Group, University of Siegen, 2018 | 2 | 2018 |
Evaluation of particle‐based smoothed particle hydrodynamics boundary handling approaches in computer animation R Akhunov, R Winchenbach, A Kolb Computer Animation and Virtual Worlds, e2138, 2023 | 1 | 2023 |
Visualizing Optimizers using Chebyshev Proxies and Fatou Sets R Winchenbach, N Thuerey The Eurographics Association, 2022 | | 2022 |
Spatially adaptive Smoothed Particle Hydrodynamics R Winchenbach | | 2021 |
Efficient GPU-based implementation of a Pressure Solver for Incompressible SPH Fluid Simulations R Winchenbach, A Kolb, LC und Multimediasysteme, H Hochstetter | | |