Luciana Nedel
Cited by
Cited by
Real time muscle deformations using mass-spring systems
LP Nedel, D Thalmann
Proceedings. computer graphics international (cat. no. 98ex149), 156-165, 1998
On evaluating information visualization techniques
CMDS Freitas, PRG Luzzardi, RA Cava, M Winckler, MS Pimenta, ...
Proceedings of the working conference on Advanced Visual Interfaces, 373-374, 2002
Using the PhysX engine for physics‐based virtual surgery with force feedback
A Maciel, T Halic, Z Lu, LP Nedel, S De
The International Journal of Medical Robotics and Computer Assisted Surgery …, 2009
Evaluating an immersive space-time cube geovisualization for intuitive trajectory data exploration
JA Wagner Filho, W Stuerzlinger, L Nedel
IEEE transactions on visualization and computer graphics 26 (1), 514-524, 2019
An analysis of VR technology used in immersive simulations with a serious game perspective
A Menin, R Torchelsen, L Nedel
IEEE computer graphics and applications 38 (2), 57-73, 2018
A formal description of multimodal interaction techniques for immersive virtual reality applications
D Navarre, P Palanque, R Bastide, A Schyn, M Winckler, LP Nedel, ...
Human-Computer Interaction-INTERACT 2005: IFIP TC13 International Conference …, 2005
The image-based data glove
VF Pamplona, LAF Fernandes, J Prauchner, LP Nedel, MM Oliveira
Proceedings of X Symposium on Virtual Reality (SVR'2008), 204-211, 2008
Edge transformations for improving mesh quality of marching cubes
CA Dietrich, CE Scheidegger, J Schreiner, JLD Comba, LP Nedel, ...
IEEE Transactions on Visualization and Computer Graphics 15 (1), 150-159, 2008
Immersive visualization of abstract information: An evaluation on dimensionally-reduced data scatterplots
JA Wagner Filho, MF Rey, CMDS Freitas, L Nedel
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 483-490, 2018
Designing a vibrotactile head-mounted display for spatial awareness in 3d spaces
VA de Jesus Oliveira, L Brayda, L Nedel, A Maciel
IEEE transactions on visualization and computer graphics 23 (4), 1409-1417, 2017
Modeling and deformation of the human body using an anatomically-based approach
LP Nedel, D Thalmann
Proceedings Computer Animation'98 (Cat. No. 98EX169), 34-40, 1998
Anatomy-based joint models for virtual human skeletons
A Maciel, LP Nedel, CMDS Freitas
Proceedings of Computer Animation 2002 (CA 2002), 220-224, 2002
Virtualdesk: A comfortable and efficient immersive information visualization approach
JA Wagner Filho, CMDS Freitas, L Nedel
Computer Graphics Forum 37 (3), 415-426, 2018
Towards an integrated system for planning and assisting maxillofacial orthognathic surgery
R Olszewski, MB Villamil, DG Trevisan, LP Nedel, CMDS Freitas, ...
Computer methods and programs in biomedicine 91 (1), 13-21, 2008
An anatomic human body for motion capture
R Boulic, P Fua, L Herda, MC Silaghi, JS Monzani, L Nedel, D Thalmann
Proc. EMMSEC 98, 1998
Using immersive virtual reality to reduce work accidents in developing countries
L Nedel, VC De Souza, A Menin, L Sebben, J Oliveira, F Faria, A Maciel
IEEE computer graphics and applications 36 (2), 36-46, 2016
Anatomic modeling of deformable human bodies
LP Nedel, D Thalmann
The Visual Computer 16 (6), 306-321, 2000
Measuring presence in virtual environments: A survey
V Souza, A Maciel, L Nedel, R Kopper
ACM Computing Surveys (CSUR) 54 (8), 1-37, 2021
Comparing and combining virtual hand and virtual ray pointer interactions for data manipulation in immersive analytics
J Wagner, W Stuerzlinger, L Nedel
IEEE Transactions on Visualization and Computer Graphics 27 (5), 2513-2523, 2021
Lop-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision
H Debarba, L Nedel, A Maciel
2012 IEEE Symposium on 3D User Interfaces (3DUI), 125-132, 2012
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