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Jasmine Roberts
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Steps towards prompt-based creation of virtual worlds
J Roberts, A Banburski-Fahey, J Lanier
arXiv preprint arXiv:2211.05875, 2022
172022
Surreal VR pong: LLM approach to game design
J Roberts, A Banburski-Fahey, J Lanier
36th Conference on Neural Information Processing Systems (NeurIPS 2022 …, 2022
72022
Using affective computing for proxemic interactions in mixed-reality
J Roberts
Proceedings of the 2018 ACM Symposium on Spatial User Interaction, 176-176, 2018
32018
Lines of play: Using vector tools to place game objects in augmented reality
J Roberts, J Mernacaj, S Chambers, D Ayalon, E King
Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020
22020
The AR/VR Technology Stack: A Central Repository of Software Development Libraries, Platforms, and Tools
J Roberts
arXiv preprint arXiv:2305.07842, 2023
12023
VR Comfort Zones Used to Inform an In-VR GUI Editor
S Osman, J Roberts
US Patent 10,712,900, 2020
12020
User Comfort in VR/AR Headsets: A Mathematical Investigation into Ergonomic and Functional Limitations of Eye Tracking Technology
J Roberts, S Christian
Proceedings of the Human Factors and Ergonomics Society Annual Meeting 68 (1 …, 2024
2024
Games as Ontology Engines: AI and LLMs Invoke Spatiotemporal and Metaphysical Realities in Virtual Worlds
J Roberts, A Banburski-Fahey, J Lanier
2024
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Articles 1–8