Collaborative virtual environments to support communication and community in internet-based distance education S Redfern, N Galway Journal of Information Technology Education. Research 1, 201, 2002 | 226 | 2002 |
Utilizing bimodal emotion recognition for adaptive artificial intelligence A Murphy, DS Redfern International Journal of Engineering Science and Innovative Technology …, 2013 | 25 | 2013 |
The importance of spatial audio in modern games and virtual environments J Broderick, J Duggan, S Redfern 2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018 | 18 | 2018 |
Computer assisted classification from aerial photographs S Redfern AARGnews 14, 33-38, 1997 | 14 | 1997 |
A neural network model for predicting the bulk-skin temperature difference at the sea surface B Ward, S Redfern International Journal of Remote Sensing 20 (18), 3533-3548, 1999 | 12 | 1999 |
Combining Accumulated Frame Differencing and Corner Detection for Motion Detection. N Algethami, S Redfern CGVC, 7-14, 2018 | 10 | 2018 |
Collaborative virtual environments and the virtual campus S Redfern, J Hernández, N Naughton II International Conference on Multimedia and Information & Communication …, 2003 | 10 | 2003 |
Digital elevation modelling of individual monuments from aerial photographs S Redfern, G Lyons, RM Redfern Archaeological Prospection 6 (4), 211-224, 1999 | 10 | 1999 |
Key stakeholders’ experiences and perceptions of virtual reality for older adults living with dementia: systematic review and thematic synthesis A Flynn, D Healy, M Barry, A Brennan, S Redfern, C Houghton, D Casey JMIR Serious Games 10 (4), e37228, 2022 | 9 | 2022 |
The importance of spatial audio in modern games and virtual environments. In 2018 IEEE Games, Entertainment, Media Conference (GEM) J Broderick, J Duggan, S Redfern IEEE, Galway, Ireland, 1-9, 2018 | 9 | 2018 |
A robust tracking-by-detection algorithm using adaptive accumulated frame differencing and corner Features N Algethami, S Redfern Journal of Imaging 6 (4), 25, 2020 | 8 | 2020 |
OpenFaceR: Developing an R Package for the convenient analysis of OpenFace facial information. D Cannata, S Redfern, D O'Hora PSYCHOBIT, 2020 | 7 | 2020 |
Future directions of the conferencing and collaboration field A Keary, S Redfern International Journal of e-Collaboration (IJeC) 8 (2), 47-70, 2012 | 6 | 2012 |
Using game engines for marine visualisation and collaboration J Broderick, J Duggan, S Redfern 2016 International Conference on Image, Vision and Computing (ICIVC), 96-101, 2016 | 5 | 2016 |
Facial Expression Tracking for Remote Conferencing Applications: An Approach to Tackling the Disadvantages of Remote Worker Multitasking P Smith, S Redfern 2010 Second International Conference on Games and Virtual Worlds for Serious …, 2010 | 5 | 2010 |
A PC-Based System for Computer Assisted Archaeological Interpretation of Aerial Photographs S Redfern Computer Applications in Archaeology, 1997 | 5 | 1997 |
Introducing and familiarising older adults living with dementia and their caregivers to virtual reality A Flynn, M Barry, W Qi Koh, G Reilly, A Brennan, S Redfern, D Casey International Journal of Environmental Research and Public Health 19 (23), 16343, 2022 | 4 | 2022 |
A gamified system for learning mandarin Chinese as a second language S Redfern, R McCurry 2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018 | 4 | 2018 |
An approach to automated morphological-topographical classification S Redfern AARGnews 17, 31-37, 1998 | 4 | 1998 |
The Automatic Morphological Description and Classification of Archaeological Monuments from Vertical Aerial Photographs. S Redfern, G Lyons, RM Redfern OESI/IMVIP Joint Conference, 1998 | 4 | 1998 |