Sam Redfern
Sam Redfern
Lecturer in Computer Science and Games Technologies, National University of Ireland, Galway
Verified email at psychicsoftware.com - Homepage
Title
Cited by
Cited by
Year
Collaborative virtual environments to support communication and community in internet-based distance education
S Redfern, N Naughton
jite. org, 2002
1902002
Utilizing bimodal emotion recognition for adaptive artificial intelligence
A Murphy, DS Redfern
International Journal of Engineering Science and Innovative Technology …, 2013
172013
Computer assisted classification from aerial photographs
S Redfern
AARGnews 14, 33-38, 1997
121997
A neural network model for predicting the bulk-skin temperature difference at the sea surface
B Ward, S Redfern
International Journal of Remote Sensing 20 (18), 3533-3548, 1999
111999
Digital elevation modelling of individual monuments from aerial photographs
S Redfern, G Lyons, RM Redfern
Archaeological Prospection 6 (4), 211-224, 1999
91999
Collaborative virtual environments and the virtual campus
S Redfern, J Hernández, N Naughton
II International Conference on Multimedia and Information & Communication …, 2003
82003
A PC-based system for computer assisted archaeological interpretation of aerial photographs
S Redfern
BAR INTERNATIONAL SERIES 750, 162-164, 1999
51999
Future directions of the conferencing and collaboration field
A Keary, S Redfern
International Journal of e-Collaboration (IJeC) 8 (2), 47-70, 2012
42012
An approach to automated morphological-topographical classification
S Redfern
AARGnews 17, 31-37, 1998
41998
The Automatic Morphological Description and Classification of Archaeological Monuments from Vertical Aerial Photographs.
S Redfern, GJ Lyons, RM Redfern
OESI/IMVIP Joint Conference, 1998
41998
The application of digital techniques to the detection and extraction of archaeological earthwork monuments from aerial photographs
S Redfern, G Lyons
41998
Combining Accumulated Frame Differencing and Corner Detection for Motion Detection.
N Algethami, S Redfern
CGVC, 7-14, 2018
32018
Using game engines for marine visualisation and collaboration
J Broderick, J Duggan, S Redfern
2016 International Conference on Image, Vision and Computing (ICIVC), 96-101, 2016
32016
Facial Expression Tracking for Remote Conferencing Applications: An Approach to Tackling the Disadvantages of Remote Worker Multitasking
P Smith, S Redfern
2010 Second International Conference on Games and Virtual Worlds for Serious …, 2010
32010
The importance of spatial audio in modern games and virtual environments
J Broderick, J Duggan, S Redfern
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
22018
In-game motion dynamics provide a means of exploring the cognitive dynamics of deception
D O'Hora, S Redfern, N Duran, A Zgonnikov, D Sweeney
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
22018
Using Auditory Display Techniques to Enhance Decision Making And Perceive Changing Environmental Data Within a 3D Virtual Game Environment
J Broderick, J Duggan, S Redfern
Georgia Institute of Technology, 2017
22017
Distributed Virtual Reality Learning Environments
S Redfern, M Colhoun, J Hernandez, N Naughton, D Noonan
Teaching in the Knowledge Society: New Skills and Instruments for Teachers …, 2006
22006
A framework for digital survey from aerial photographs
S Redfern
The Journal of Irish Archaeology, 135-149, 1998
21998
Current Trends and Developments, Future Requirements, and Predictions for Computer Mediated Communications and E-Collaboration
A Keary, S Redfern, P Walsh
Knowledge Discovery, Transfer, and Management in the Information Age, 212-244, 2014
12014
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