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Sam Redfern
Sam Redfern
Lecturer in Computer Science and Games Technologies, National University of Ireland, Galway
Verified email at psychicsoftware.com - Homepage
Title
Cited by
Cited by
Year
Collaborative virtual environments to support communication and community in internet-based distance education
S Redfern, N Galway
Journal of Information Technology Education. Research 1, 201, 2002
2262002
Utilizing bimodal emotion recognition for adaptive artificial intelligence
A Murphy, DS Redfern
International Journal of Engineering Science and Innovative Technology …, 2013
252013
The importance of spatial audio in modern games and virtual environments
J Broderick, J Duggan, S Redfern
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
182018
Computer assisted classification from aerial photographs
S Redfern
AARGnews 14, 33-38, 1997
141997
A neural network model for predicting the bulk-skin temperature difference at the sea surface
B Ward, S Redfern
International Journal of Remote Sensing 20 (18), 3533-3548, 1999
121999
Combining Accumulated Frame Differencing and Corner Detection for Motion Detection.
N Algethami, S Redfern
CGVC, 7-14, 2018
102018
Collaborative virtual environments and the virtual campus
S Redfern, J Hernández, N Naughton
II International Conference on Multimedia and Information & Communication …, 2003
102003
Digital elevation modelling of individual monuments from aerial photographs
S Redfern, G Lyons, RM Redfern
Archaeological Prospection 6 (4), 211-224, 1999
101999
Key stakeholders’ experiences and perceptions of virtual reality for older adults living with dementia: systematic review and thematic synthesis
A Flynn, D Healy, M Barry, A Brennan, S Redfern, C Houghton, D Casey
JMIR Serious Games 10 (4), e37228, 2022
92022
The importance of spatial audio in modern games and virtual environments. In 2018 IEEE Games, Entertainment, Media Conference (GEM)
J Broderick, J Duggan, S Redfern
IEEE, Galway, Ireland, 1-9, 2018
92018
A robust tracking-by-detection algorithm using adaptive accumulated frame differencing and corner Features
N Algethami, S Redfern
Journal of Imaging 6 (4), 25, 2020
82020
OpenFaceR: Developing an R Package for the convenient analysis of OpenFace facial information.
D Cannata, S Redfern, D O'Hora
PSYCHOBIT, 2020
72020
Future directions of the conferencing and collaboration field
A Keary, S Redfern
International Journal of e-Collaboration (IJeC) 8 (2), 47-70, 2012
62012
Using game engines for marine visualisation and collaboration
J Broderick, J Duggan, S Redfern
2016 International Conference on Image, Vision and Computing (ICIVC), 96-101, 2016
52016
Facial Expression Tracking for Remote Conferencing Applications: An Approach to Tackling the Disadvantages of Remote Worker Multitasking
P Smith, S Redfern
2010 Second International Conference on Games and Virtual Worlds for Serious …, 2010
52010
A PC-Based System for Computer Assisted Archaeological Interpretation of Aerial Photographs
S Redfern
Computer Applications in Archaeology, 1997
51997
Introducing and familiarising older adults living with dementia and their caregivers to virtual reality
A Flynn, M Barry, W Qi Koh, G Reilly, A Brennan, S Redfern, D Casey
International Journal of Environmental Research and Public Health 19 (23), 16343, 2022
42022
A gamified system for learning mandarin Chinese as a second language
S Redfern, R McCurry
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
42018
An approach to automated morphological-topographical classification
S Redfern
AARGnews 17, 31-37, 1998
41998
The Automatic Morphological Description and Classification of Archaeological Monuments from Vertical Aerial Photographs.
S Redfern, G Lyons, RM Redfern
OESI/IMVIP Joint Conference, 1998
41998
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