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Dan Carpenter
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Predictive student modeling in game-based learning environments with word embedding representations of reflection
M Geden, A Emerson, D Carpenter, J Rowe, R Azevedo, J Lester
International Journal of Artificial Intelligence in Education 31, 1-23, 2021
442021
Automated analysis of middle school students’ written reflections during game-based learning
D Carpenter, M Geden, J Rowe, R Azevedo, J Lester
Artificial Intelligence in Education: 21st International Conference, AIED …, 2020
242020
Detecting off-task behavior from student dialogue in game-based collaborative learning
D Carpenter, A Emerson, BW Mott, A Saleh, KD Glazewski, ...
Artificial Intelligence in Education: 21st International Conference, AIED …, 2020
242020
Game-based learning analytics for supporting adolescents’ reflection
E Cloude, D Carpenter, D Dever, R Azevedo, J Lester
Journal of learning analytics 8 (2), 2021
172021
Investigating Student Reflection during Game-Based Learning in Middle Grades Science
D Carpenter, E Cloude, J Rowe, R Azevedo, J Lester
LAK21: 11th International Learning Analytics and Knowledge Conference, 280-291, 2021
102021
Leveraging student goal setting for real-time plan recognition in game-based learning
A Goslen, D Carpenter, JP Rowe, N Henderson, R Azevedo, J Lester
International Conference on Artificial Intelligence in Education, 78-89, 2022
62022
Multimodal Multi-Task Stealth Assessment for Reflection-Enriched Game-Based Learning.
A Gupta, D Carpenter, W Min, JP Rowe, R Azevedo, JC Lester
MAIED@ AIED, 93-102, 2021
52021
End-to-End Procedural Level Generation in Educational Games with Natural Language Instruction
V Kumaran, D Carpenter, J Rowe, B Mott, J Lester
2023 IEEE Conference on Games (CoG), 1-8, 2023
42023
Robust Player Plan Recognition in Digital Games with Multi-Task Multi-Label Learning
A Goslen, D Carpenter, J Rowe, R Azevedo, J Lester
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2022
32022
Enhancing Multimodal Goal Recognition in Open-World Games with Natural Language Player Reflections
A Gupta, D Carpenter, W Min, J Rowe, R Azevedo, J Lester
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2022
32022
Detecting and Mitigating Encoded Bias in Deep Learning-Based Stealth Assessment Models for Reflection-Enriched Game-Based Learning Environments
A Gupta, D Carpenter, W Min, J Rowe, R Azevedo, J Lester
International Journal of Artificial Intelligence in Education, 1-28, 2023
12023
Evaluating a Casual Procedural Generation Tool for Tabletop Role-Playing Game Maps
H Crain, D Carpenter, C Martens
2022 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC …, 2022
12022
Multimodal behavioral disengagement detection for collaborative game-based learning
FM Fahid, H Acosta, S Lee, D Carpenter, B Mott, H Bae, A Saleh, T Brush, ...
International Conference on Artificial Intelligence in Education, 218-221, 2022
12022
Casual creation of tile maps via authorable constraint-based generators
D Carpenter, JT Bacher, H Crain, C Martens
presented at 1st Workshop on Programming Languages and Interactive Entertainment, 2021
12021
Enhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning
A Gupta, D Carpenter, W Min, B Mott, K Glazewski, CE Hmelo-Silver, ...
International Conference on Artificial Intelligence in Education, 304-315, 2023
2023
Natural Language Analysis of Student Reflection in Game-Based Learning
D Carpenter
North Carolina State University, 2023
2023
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