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Ali Mashreghi
Ali Mashreghi
Software Engineer, Electronic Arts
Geverifieerd e-mailadres voor ea.com
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Jaar
Broadcast and Minimum Spanning Tree with o(m) Messages in the Asynchronous CONGEST Model
A Mashreghi, V King
International Symposium on DIStributed Computing (DISC) 2018 121, 1-17, 2018
302018
Time-communication trade-offs for minimum spanning tree construction
A Mashreghi, V King
Proceedings of the 18th International Conference on Distributed Computing …, 2017
202017
Brief announcement: Faster asynchronous MST and low diameter tree construction with sublinear communication
A Mashreghi, V King
33rd International Symposium on Distributed Computing (DISC 2019), 2019
142019
Faster asynchronous MST and low diameter tree construction with sublinear communication
A Mashreghi, V King
arXiv preprint arXiv:1907.12152, 2019
32019
When diameter matters: parameterized approximation algorithms for bounded diameter minimum Steiner tree problem
A Mashreghi, A Zarei
Theory of Computing Systems 58, 287-303, 2016
22016
A recursive algorithm for optimizing differentiation
A Mashreghi, HS Yazdi
Journal of computational and applied mathematics 263, 1-13, 2014
22014
Distributed broadcast and minimum spanning tree algorithms with low communication complexity
A Mashreghi
2020
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Artikelen 1–7