Gaming in a 3D multiuser virtual environment: engaging students in Science lessons J Lim, C.P, Nonis, D.A.M, & Hedberg British Journal of Educational Technology 37 (2), 211-231, 2006 | 329 | 2006 |
3D virtual learning environments (3D VLE) D Nonis Ministry of Education, Singapore, 2005 | 17 | 2005 |
Digital games in education D Nonis Educational Technology Division, Ministry of Education, Singapore, 2006 | 9 | 2006 |
Validation of attitudes and beliefs on classroom control inventory among beginning teachers in Singapore schools CL Quek, C Liu, S Kang, Q Wang, DAM Nonis The Asia-Pacific Education Researcher 24 (1), 157-168, 2015 | 3 | 2015 |
Mental contrasting with implementation intentions: a goal setting and goal striving strategy to enhance student motivation and engagement in English language writing DAM Nonis | | 2019 |
Learning through online information-rich learning environments Nonis Technology-Enhanced 21st Century Learning 1, 285-300, 2017 | | 2017 |
Interactive Whiteboards in Singapore Classrooms: A Case Study. CK Kemeny H, Khine MS, Nonis D, Ho J M, Seah HMJ, Tan L, and Looi British Educational Research Association Conference University of Warwick, 2006 | | 2006 |
Primary school students' engagement in a 3D virtual learning environment (3D VLE) DAM Nonis | | 2004 |
Gaming in a 3D Multi-User Virtual Environment (MUVE): Engaging Students in Science Lessons Cher Ping LIM cplim@ nie. edu. sg National Institute of Education D NONIS, J HEDBERG | | |
A School-Based Curriculum Innovation: Practices of Effective Teaching and Engaged Learning GS Fen, LCT Donna, NDA Marino, WB Eng | | |