Kathrin Gerling
Kathrin Gerling
Assistant Professor, KU Leuven
Verified email at acm.org - Homepage
Title
Cited by
Cited by
Year
Full-body motion-based game interaction for older adults
K Gerling, I Livingston, L Nacke, R Mandryk
CHI, 1873-1882, 2012
3132012
Tailoring persuasive health games to gamer type
R Orji, RL Mandryk, J Vassileva, KM Gerling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013
2142013
Exergame design for elderly users: the case study of SilverBalance
KM Gerling, J Schild, M Masuch
Proceedings of the 7th International Conference on Advances in Computer …, 2010
1872010
Designing and evaluating digital games for frail elderly persons
KM Gerling, FP Schulte, M Masuch
Proceedings of the 8th International Conference on Advances in Computer …, 2011
1532011
Effects of Balancing for Physical Abilities on Player Performance, Experience and Self-Esteem in Exergames
KM Gerling, M Miller, RL Mandryk, M Birk, J Smeddinck
CHI'14: Proceedings of the 2014 CHI Conference on Human Factors in Computing …, 2014
1072014
Measuring the impact of game controllers on player experience in FPS games
KM Gerling, M Klauser, J Niesenhaus
Proceedings of the 15th International Academic MindTrek Conference …, 2011
732011
Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games
K Gerling, F Schulte, J Smeddinck, M Masuch
Entertainment Computing-ICEC 2012, 235-242, 2012
672012
When gaming is not suitable for everyone: Playtesting wii games with frail elderly
K Gerling, M Masuch
1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID’11), 2011
502011
Long-term use of motion-based video games in care home settings
KM Gerling, RL Mandryk, C Linehan
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
472015
Exploring the potential of gamification among frail elderly persons
KM Gerling, M Masuch
Proceedings of the CHI 2011 Workshop Gamification: Using Game Design …, 2011
432011
KINECTWheels: Wheelchair-Accessible Motion-Based Game Interaction
KM Gerling, MR Kalyn, RL Mandryk
CHI 2013 Extended Abstracts, 2013
412013
Exergaming for Elderly Persons: Analyzing Player Experience and Performance
KM Gerling, J Schild, M Masuch
Mensch & Computer 2011: überMEDIEN| ÜBERmorgen, 2011
382011
Exergaming for Elderly: Analyzing Player Experience and Performance
KM Gerling, J Schild, M Masuch
Mensh and Computer 2011: 11. Fachubergreifende Konferenz fur Interaktive un …, 2011
38*2011
The Effects of Embodied Persuasive Games on Player Attitudes Toward People Using Wheelchairs
KM Gerling, RL Mandryk, M Birk, M Miller, R Orji
CHI'14: Proceedings of the 2014 CHI Conference on Human Factors in Computing …, 2014
372014
Exertion Games
F Mueller, RA Khot, K Gerling, R Mandryk
Foundations and Trends® in Human–Computer Interaction 10 (1), 1-86, 2016
362016
Is Movement Better? Comparing Sedentary and Motion-Based Game Controls for Older Adults
KM Gerling, KK Dergousoff, RL Mandryk
362013
Visual Complexity, Player Experience, Performance and Physical Exertion in Motion-Based Games for Older Adults
J Smeddinck, KM Gerling, S Tiemkeo
Proc. of ASSETS 2013, 0
36*
Design strategies for gamified physical activity applications for older adults
DL Kappen, LE Nacke, KM Gerling, LE Tsotsos
2016 49th Hawaii International Conference on System Sciences (HICSS), 1309-1318, 2016
342016
Participatory design of therapeutic video games for young people with neurological vision impairment
J Waddington, C Linehan, K Gerling, K Hicks, TL Hodgson
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
342015
Designing and Evaluating Casual Health Games for Children and Teenagers with Cancer
K Gerling, A Fuchslocher, R Schmidt, N Krämer, M Masuch
Entertainment Computing–ICEC 2011, 198-209, 2011
342011
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