Kenneth Hullett
Kenneth Hullett
Kabam
Verified email at soe.ucsc.edu
Title
Cited by
Cited by
Year
Design patterns in FPS levels
K Hullett, J Whitehead
proceedings of the Fifth International Conference on the Foundations of …, 2010
1582010
An inclusive view of player modeling
AM Smith, C Lewis, K Hullet, G Smith, A Sullivan
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
842011
An inclusive taxonomy of player modeling
AM Smith, C Lewis, K Hullett, G Smith, A Sullivan
University of California, Santa Cruz, Tech. Rep. UCSC-SOE-11-13, 2011
562011
Scenario generation for emergency rescue training games
K Hullett, M Mateas
Proceedings of the 4th International Conference on Foundations of Digital …, 2009
512009
Data analytics for game development: NIER track
K Hullett, N Nagappan, E Schuh, J Hopson
2011 33rd International Conference on Software Engineering (ICSE), 940-943, 2011
482011
Empirical analysis of user data in game software development
K Hullett, N Nagappan, E Schuh, J Hopson
Proceedings of the 2012 ACM-IEEE International Symposium on Empirical …, 2012
332012
Extending neuro-evolutionary preference learning through player modeling
HP Martínez, K Hullett, GN Yannakakis
Proceedings of the 2010 IEEE conference on computational intelligence and …, 2010
322010
Weapon design patterns in shooter games
R Giusti, K Hullett, J Whitehead
Proceedings of the First Workshop on Design Patterns in Games, 1-7, 2012
232012
Enemy NPC design patterns in shooter games
G Rivera, K Hullett, J Whitehead
Proceedings of the First Workshop on Design Patterns in Games, 1-8, 2012
152012
The science of level design: Design patterns and analysis of player behavior in first-person shooter levels
KM Hullett
University of California, Santa Cruz, 2012
152012
Better Game Studies Education the Carcassonne Way.
K Hullett, S Kurniawan, N Wardrip-Fruin
DiGRA Conference, 2009
152009
The science of level design
K Hullett
Proceedings of the Fifth International Conference on the Foundations of …, 2010
82010
Cause-effect relationships between design patterns and designer intent in fps levels
K Hullett
Proceedings of the Second Workshop on Design Patterns in Games (DPG 2013 …, 2013
32013
GAME DESIGN
GN Yannakakis, M Eladhari, K Hullett, Y Knight
2013
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Articles 1–14