The 2009 simulated car racing championship D Loiacono, PL Lanzi, J Togelius, E Onieva, DA Pelta, MV Butz, ... IEEE Transactions on Computational Intelligence and AI in Games 2 (2), 131-147, 2010 | 129 | 2010 |
Simulated Car Racing Championship Competition Software Manual D Loiacono, L Cardamone, PL Lanzi Technical Report, Dipartimento di Elettronica e Informazione, Politecnico di …, 2011 | 124 | 2011 |
Interactive evolution for the procedural generation of tracks in a high-end racing game L Cardamone, D Loiacono, PL Lanzi Genetic and Evolutionary Computation Conference, GECCO, 12-16, 2011 | 112 | 2011 |
Learning to overtake in TORCS using simple reinforcement learning D Loiacono, A Prete, PL Lanzi, L Cardamone IEEE Congress on Evolutionary Computation, 1-8, 2010 | 110 | 2010 |
Evolving interesting maps for a first person shooter L Cardamone, G Yannakakis, J Togelius, P Lanzi Applications of Evolutionary Computation, 63-72, 2011 | 100 | 2011 |
Searching for the optimal racing line using genetic algorithms L Cardamone, D Loiacono, PL Lanzi, AP Bardelli Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010 | 91 | 2010 |
Learning drivers for TORCS through imitation using supervised methods L Cardamone, D Loiacono, PL Lanzi 2009 IEEE symposium on computational intelligence and games, 148-155, 2009 | 89 | 2009 |
Evolving competitive car controllers for racing games with neuroevolution L Cardamone, D Loiacono, PL Lanzi Proceedings of the 11th Annual conference on Genetic and evolutionary …, 2009 | 83 | 2009 |
On-line neuroevolution applied to the open racing car simulator L Cardamone, D Loiacono, PL Lanzi 2009 IEEE Congress on Evolutionary Computation, 2622-2629, 2009 | 77 | 2009 |
Automatic track generation for high-end racing games using evolutionary computation D Loiacono, L Cardamone, PL Lanzi IEEE Transactions on computational intelligence and AI in games 3 (3), 245-259, 2011 | 70 | 2011 |
Learning to drive in the open racing car simulator using online neuroevolution L Cardamone, D Loiacono, PL Lanzi IEEE Transactions on Computational Intelligence and AI in Games 2 (3), 176-190, 2010 | 50 | 2010 |
A cheating detection framework for unreal tournament iii: A machine learning approach L Galli, D Loiacono, L Cardamone, PL Lanzi 2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 266-272, 2011 | 41 | 2011 |
Overtaking opponents with blocking strategies using fuzzy logic E Onieva, L Cardamone, D Loiacono, PL Lanzi Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010 | 30 | 2010 |
Applying cooperative coevolution to compete in the 2009 torcs endurance world championship L Cardamone, D Loiacono, PL Lanzi IEEE Congress on Evolutionary Computation, 1-8, 2010 | 26 | 2010 |
TrackGen: An interactive track generator for TORCS and Speed-Dreams L Cardamone, PL Lanzi, D Loiacono Applied Soft Computing 28, 550-558, 2015 | 20 | 2015 |
Simulated car racing championship 2009: Competition software manual D Loiacono, L Cardamone, PL Lanzi Dipartimento di Elettronica e Informazione, Politecnico di Milano, Milan …, 2009 | 18 | 2009 |
Transfer of driving behaviors across different racing games L Cardamone, A Caiazzo, D Loiacono, PL Lanzi 2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 227-234, 2011 | 15 | 2011 |
On-line and off-line learning of driving tasks for the open racing car simulator (TORCS) using neuroevolution L Cardamone MS thesis, Dipartimento di Elettronica e Informazione, Politecnico di Milano …, 2008 | 10 | 2008 |
Advanced overtaking behaviors for blocking opponents in racing games using a fuzzy architecture L Cardamone, PL Lanzi, D Loiacono, E Onieva Expert systems with applications 40 (16), 6447-6458, 2013 | 9 | 2013 |
Car setup optimization competition software manual L Cardamone, D Loiacono, PL Lanzi Dipartimento di Elettronica e Informazione, Politecnico di Milano, Italy …, 2010 | 8 | 2010 |