J. Timothy Balint
J. Timothy Balint
Assistant Professor, Stonehill College
Verified email at stonehill.edu - Homepage
Title
Cited by
Cited by
Year
What’s going on? multi-sense attention for virtual agents
T Balint, JM Allbeck
International Workshop on Intelligent Virtual Agents, 349-357, 2013
112013
Star: superhuman training in augmented reality
M Kegeleers, S Miglani, GMW Reichert, NZ Salamon, JT Balint, ...
Proceedings of the First Superhuman Sports Design Challenge: First …, 2018
72018
Using a parameterized memory model to modulate npc ai
WP Li, T Balint, JM Allbeck
International Workshop on Intelligent Virtual Agents, 1-14, 2013
72013
Automated generation of plausible agent object interactions
T Balint, JM Allbeck
International Conference on Intelligent Virtual Agents, 295-309, 2015
62015
Storyline visualizations of eye tracking of movie viewing
JT Balint, D Arendt, LM Blaha
2016 IEEE Second Workshop on Eye Tracking and Visualization (ETVIS), 35-39, 2016
52016
A generalized semantic representation for procedural generation of rooms
JT Balint, R Bidarra
Proceedings of the 14th International Conference on the Foundations of …, 2019
42019
MainTrain: a serious game on the complexities of rail maintenance
D Alderliesten, K Valečkaitė, NZ Salamon, JT Balint, R Bidarra
International Conference on Games and Learning Alliance, 82-89, 2018
42018
Stimulating ideation in new teams with the mobile game Grapplenauts
S Alaka, ML Cunha, J Vermeer, NZ Salamon, JT Balint, R Bidarra
International Journal of Serious Games 6 (4), 87-101, 2019
32019
Understanding everything NPCs can do: metrics for action similarity in non-player characters
JT Balint, JM Allbeck, R Bidarra
Proceedings of the 13th international conference on the foundations of …, 2018
3*2018
Alet: Agents learning their environment through text
JT Balint, J Allbeck
Computer Animation and Virtual Worlds 28 (3-4), e1759, 2017
32017
Automated simulation creation from military operations documents
J Balint, JM Allbeck, MR Hieb
Interservice/Industry Training, Simulation and Education Conference 15227, 2015
32015
Is that how everyone really feels? emotional contagion with masking for virtual crowds
T Balint, JM Allbeck
International Conference on Intelligent Virtual Agents, 26-35, 2014
32014
Macgyver virtual agents: using ontologies and hierarchies for resourceful virtual human decision-making
JT Balint, JM Allbeck
Proceedings of the 2013 International Conference on Autonomous agents and …, 2013
32013
A serious game to inform young citizens on canal water maintenance
Y Appel, Y Dimitrov, S Gnodde, N van Heerden, P Kools, D Swaab, ...
International Conference on Games and Learning Alliance, 394-403, 2019
22019
Star Tag: a superhuman sport to promote physical activity
N Numan, A Kolster, N Hoogerwerf, B Kreynen, J Romeijnders, TH Huala, ...
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1826-1830, 2019
22019
Automated Extraction of Action Semantics for Embodied Virtual Agent Using Textual Knowledge Bases
JT Balint
George Mason University, 2017
22017
Visualizing eye movements in formal cognitive models
JT Balint, B Reynolds, LM Blaha, T Halverson
Workshop on eye tracking and visualization, 93-111, 2015
22015
Learning geothermal energy basics with the serious game HotPipe
L Mac an Bhaird, M Al Owayyed, R van Driel, H Jiang, RA Johannessen, ...
International Conference on Games and Learning Alliance, 312-321, 2019
12019
Loud and clear: the VR game without visuals
B Baas, D van Peer, J Gerling, M Tavasszy, N Buskulic, NZ Salamon, ...
International Conference on Games and Learning Alliance, 180-190, 2019
12019
Generating Semantic Information for Virtual Environments
JT Balint, JM Allbeck
Workshop on Virtual Humans and Crowds for Immersive Environments. Greenville …, 2016
12016
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Articles 1–20