Klen Čopič Pucihar
Klen Čopič Pucihar
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The Use of Surrounding Visual Context in Handheld AR: Device vs. User Perspective Rendering
K Čopič Pucihar, P Coulton, J Alexander
CHI - International Conference on Human Factors in Computing Systems, 2014
382014
Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering
K Čopič Pucihar, P Coulton, J Alexander
ICMI - The International Conference on Multimodal Interaction, 381-388, 2013
382013
Exploring the evolution of mobile augmented reality for future entertainment systems
K Čopič Pucihar, P Coulton
Computers in Entertainment (CIE) 11 (2), 1, 2014
31*2014
Streetgamez: A moving projector platform for projected street games
M Kljun, K Čopič Pucihar, M Lochrie, P Egglestone
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
192015
Designing seamless mobile augmented reality location based game interfaces
M Lochrie, K Čopič Pucihar, A Gradinar, P Coulton
MoMM - International Conference on Advances in Mobile Computing & Multimedia, 2013
172013
ART for art: augmented reality taxonomy for art and cultural heritage
K Čopič Pucihar, M Kljun
Augmented reality art, 73-94, 2018
152018
Playing with the artworks: engaging with art through an augmented reality game
K Čopič Pucihar, M Kljun, P Coulton
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
152016
Using drones for art and exergaming
J Scheible, M Funk, K Čopič Pucihar, M Kljun, M Lochrie, P Egglestone, ...
IEEE Pervasive Computing 16 (1), 48-56, 2017
132017
Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality
K Čopič Pucihar, P Coulton, J Alexander
MobileHCI - International Conference on Human Computer Interaction with …, 2013
122013
3D Virtual tracing and depth perception problem on mobile AR
L Gombač, K Čopič Pucihar, M Kljun, P Coulton, J Grbac
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
112016
Augmentation not duplication: considerations for the design of digitally-augmented comic books
M Kljun, K Čopič Pucihar, J Alexander, M Weerasinghe, C Campos, ...
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
10*2019
Mobile social gaming
P Coulton, K Čopič Pucihar, W Bamford
Workshop on Social Interaction and Mundane Technologies 2008, 2008
92008
An empirical study of long-term personal project information management
K Čopič Pucihar, M Kljun, J Mariani, AJ Dix
Aslib Journal of Information Management 68 (4), 495-522, 2016
82016
Designing mobile augmented reality art applications: addressing the views of the galleries and the artists
P Coulton, R Smith, E Murphy, K Čopič Pucihar, M Lochrie
Proceedings of the 18th International Academic MindTrek Conference: Media …, 2014
82014
Estimating scale using depth from focus for mobile augmented reality
K Čopič Pucihar, P Coulton
SIGCHI - Symposium on Engineering interactive computing systems, 253-258, 2011
82011
Interactive Web documentaries: A case study of audience reception and user engagement on iOtok
J Ducasse, M Kljun, K Čopič Pucihar
International Journal of Human–Computer Interaction 36 (16), 1558-1584, 2020
62020
Augmented reality in education: current status and advancement of the field
M Kljun, V Geroimenko, K Čopič Pucihar
Augmented reality in education, 3-21, 2020
62020
The missing interface: micro-gestures on augmented objects
K Čopič Pucihar, C Sandor, M Kljun, W Huerst, A Plopski, T Taketomi, ...
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
62019
Persuasive technologies in m-learning for training professionals: how to keep learners engaged with adaptive triggering
M Kljun, R Krulec, K Čopič Pucihar, F Solina
IEEE Transactions on Learning Technologies 12 (3), 370-383, 2018
62018
User engagement continuum: art engagement and exploration with augmented reality
M Kljun, K Čopič Pucihar, P Coulton
Augmented reality art, 329-342, 2018
62018
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Artikelen 1–20