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Michelle Annett
Michelle Annett
MishMashMakers, Inc.
Geverifieerd e-mailadres voor mishmashmakers.com - Homepage
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Jaar
A comparison of sentiment analysis techniques: Polarizing movie blogs
M Annett, G Kondrak
Advances in Artificial Intelligence: 21st Conference of the Canadian Society …, 2008
2702008
Lean on Wii: Physical rehabilitation with virtua reality Wii peripherals
F Anderson, M Annett, WF Bischof
Annual Review of Cybertherapy and Telemedicine 2010, 229-234, 2010
2592010
Medusa: a proximity-aware multi-touch tabletop
M Annett, T Grossman, D Wigdor, G Fitzmaurice
Proceedings of the 24th annual ACM symposium on User interface software and …, 2011
1542011
" I feel it is my responsibility to stream" Streaming and Engaging with Intangible Cultural Heritage through Livestreaming
Z Lu, M Annett, M Fan, D Wigdor
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
1432019
Ivy: Exploring spatially situated visual programming for authoring and understanding intelligent environments
B Ens, F Anderson, T Grossman, M Annett, P Irani, G Fitzmaurice
Proceedings of the 43rd Graphics Interface Conference, 156-162, 2017
842017
The pen is mightier: understanding stylus behaviour while inking on tablets
M Annett, F Anderson, WF Bischof, A Gupta
Graphics Interface 2014, 193-200, 2020
712020
In the blink of an eye: Investigating latency perception during stylus interaction
A Ng, M Annett, P Dietz, A Gupta, WF Bischof
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
702014
Holodoc: Enabling mixed reality workspaces that harness physical and digital content
Z Li, M Annett, K Hinckley, K Singh, D Wigdor
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
692019
Vicariously experiencing it all without going outside: A study of outdoor livestreaming in China
Z Lu, M Annett, D Wigdor
Proceedings of the ACM on Human-Computer Interaction 3 (CSCW), 1-28, 2019
672019
Using a multi-touch tabletop for upper extremity motor rehabilitation
M Annett, F Anderson, D Goertzen, J Halton, Q Ranson, WF Bischof, ...
Proceedings of the 21st Annual Conference of the Australian Computer-Human …, 2009
592009
How low should we go? Understanding the perception of latency while inking
M Annett, A Ng, P Dietz, WF Bischof, A Gupta
Graphics Interface 2014, 167-174, 2020
482020
Machines as co-designers: A fiction on the future of human-fabrication machine interaction
J Kim, H Takahashi, H Miyashita, M Annett, T Yeh
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
402017
Exploring and understanding unintended touch during direct pen interaction
M Annett, A Gupta, WF Bischof
ACM Transactions on Computer-Human Interaction (TOCHI) 21 (5), 1-39, 2014
352014
Iteratively designing gesture vocabularies: A survey and analysis of best practices in the HCI literature
H Xia, M Glueck, M Annett, M Wang, D Wigdor
ACM Transactions on Computer-Human Interaction (TOCHI) 29 (4), 1-54, 2022
332022
No Need to Stop What You're Doing: Exploring No-Handed Smartwatch Interaction.
S Heo, M Annett, BJ Lafreniere, T Grossman, GW Fitzmaurice
Graphics Interface, 107-114, 2017
312017
Exploring and understanding the role of workshop environments in personal fabrication processes
M Annett, T Grossman, D Wigdor, G Fitzmaurice
ACM Transactions on Computer-Human Interaction (TOCHI) 26 (2), 1-43, 2019
302019
Frictio: Passive kinesthetic force feedback for smart ring output
T Han, Q Han, M Annett, F Anderson, DY Huang, XD Yang
Proceedings of the 30th Annual ACM Symposium on User Interface Software and …, 2017
292017
Proximity-aware multi-touch tabletop
M Annett, T Grossman, D Wigdor, G Fitzmaurice
US Patent 8,976,135, 2015
282015
The living room: Exploring the haunted and paranormal to transform design and interaction
M Annett, M Lakier, F Li, D Wigdor, T Grossman, G Fitzmaurice
Proceedings of the 2016 ACM Conference on Designing Interactive Systems …, 2016
202016
Inkplanner: Supporting prewriting via intelligent visual diagramming
Z Lu, M Fan, Y Wang, J Zhao, M Annett, D Wigdor
IEEE transactions on visualization and computer graphics 25 (1), 277-287, 2018
152018
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Artikelen 1–20