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Geraldine Clarebout
Geraldine Clarebout
Maastricht University - School of Health Professions Education (SHE)
Verified email at maastrichtuniversity.nl
Title
Cited by
Cited by
Year
Do pedagogical agents make a difference to student motivation and learning?
S Heidig, G Clarebout
Educational Research Review 6 (1), 27-54, 2011
3692011
Student-centred and teacher-centred learning environments: What students think
J Elen, G Clarebout, R Léonard, J Lowyck
Teaching in higher education 12 (1), 105-117, 2007
3072007
The contribution of learner characteristics in the development of computer-based adaptive learning environments
M Vandewaetere, P Desmet, G Clarebout
Computers in Human Behavior 27 (1), 118-130, 2011
3032011
Effects of captioning on video comprehension and incidental vocabulary learning
M Montero Perez, E Peters, G Clarebout, P Desmet
Language Learning & Technology 18 (1), 118-141, 2014
2962014
Assessing epistemological beliefs: Schommer’s questionnaire revisited
G Clarebout, J Elen, L Luyten, H Bamps
Educational Research and Evaluation 7 (1), 53-77, 2001
2402001
Competition and students’ perceptions in a game-based language learning environment
S Vandercruysse, M Vandewaetere, F Cornillie, G Clarebout
Educational Technology Research and Development 61, 927-950, 2013
2082013
Granularity matters: comparing different ways of measuring self-regulated learning
SFE Rovers, G Clarebout, HHCM Savelberg, ABH De Bruin, ...
Metacognition and Learning 14, 1-19, 2019
1932019
Conceptualising, investigating and stimulating representational flexibility in mathematical problem solving and learning: a critical review
A Acevedo Nistal, W Van Dooren, G Clarebout, J Elen, L Verschaffel
ZDM 41, 627-636, 2009
1922009
Tool use in computer-based learning environments: Towards a research framework
G Clarebout, J Elen
Computers in Human Behavior 22 (3), 389-411, 2006
1862006
Game-based learning: A review on the effectiveness of educational games
S Vandercruysse, M Vandewaetere, G Clarebout
Handbook of research on serious games as educational, business and research …, 2012
1692012
Animated pedagogical agents: An opportunity to be grasped?
G Clarebout, J Elen, WL Johnson, E Shaw
Journal of Educational multimedia and hypermedia 11 (3), 267-286, 2002
1572002
4C/ID in medical education: How to design an educational program based on whole-task learning: AMEE Guide No. 93
M Vandewaetere, D Manhaeve, B Aertgeerts, G Clarebout, ...
Medical teacher 37 (1), 4-20, 2015
1502015
Between learning and playing? Exploring learners’ perceptions of corrective feedback in an immersive game for English pragmatics
F Cornillie, G Clarebout, P Desmet
ReCALL 24 (3), 257-278, 2012
1452012
Content management systems: Enriched learning opportunities for all?
G Lust, NAJ Collazo, J Elen, G Clarebout
Computers in Human Behavior 28 (3), 795-808, 2012
1412012
Instructional conceptions: Analysis from an instructional design perspective
J Lowyck, J Elen, G Clarebout
International Journal of Educational Research 41 (6), 429-444, 2004
1302004
The relation between self-regulation and the embedding of support in learning environments
G Clarebout, H Horz, W Schnotz, J Elen
Educational Technology Research and Development 58, 573-587, 2010
1242010
Regulation of tool-use within a blended course: Student differences and performance effects
G Lust, J Elen, G Clarebout
Computers & Education 60 (1), 385-395, 2013
1202013
Tool-use in a blended undergraduate course: In Search of user profiles
G Lust, M Vandewaetere, E Ceulemans, J Elen, G Clarebout
Computers & Education 57 (3), 2135-2144, 2011
1132011
Students’ tool-use within a web enhanced course: Explanatory mechanisms of students’ tool-use pattern
G Lust, J Elen, G Clarebout
Computers in Human Behavior 29 (5), 2013
922013
The role of feedback in foreign language learning through digital role playing games
F Cornillie, G Clarebout, P Desmet
Procedia-Social and Behavioral Sciences 34, 49-53, 2012
872012
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