Access moodle using smart mobile phones. A case study in a Greek University S Papadakis, M Kalogiannakis, E Sifaki, N Vidakis Interactivity, game creation, design, learning, and innovation, 376-385, 2017 | 58 | 2017 |
Generating Education in-Game Data: The Case of an Ancient Theatre Serious Game. N Vidakis, AK Barianos, AM Trampas, S Papadakis, M Kalogiannakis, ... CSEDU (1), 36-43, 2019 | 33 | 2019 |
A novel educational game for teaching emotion identification skills to preschoolers with autism diagnosis E Christinaki, N Vidakis, G Triantafyllidis Computer science and information systems 11 (2), 723-743, 2014 | 32 | 2014 |
Evaluating moodle use via smart mobile phones. A case study in a Greek university S Papadakis, M Kalogiannakis, E Sifaki, N Vidakis EAI Endorsed Transactions on Creative Technologies 5 (16), 2018 | 28 | 2018 |
Building ‘flexible’vacation packages using collaborative assembly toolkits and dynamic packaging: The case study of the eKoNES D Akoumianakis, N Vidakis, A Akrivos, G Milolidakis, D Kotsalis, G Vellis Journal of Vacation Marketing 17 (1), 17-30, 2011 | 24 | 2011 |
Ludic educational game creation tool: teaching schoolers road safety N Vidakis, E Syntychakis, K Kalafatis, E Christinaki, G Triantafyllidis International Conference on Universal Access in Human-Computer Interaction …, 2015 | 17 | 2015 |
Combining ludology and narratology in an open authorable framework for educational games for children: The scenario of teaching preschoolers with autism diagnosis N Vidakis, E Christinaki, I Serafimidis, G Triantafyllidis International Conference on Universal Access in Human-Computer Interaction …, 2014 | 17 | 2014 |
Workflow-oriented prototyping for the development of interactive software C Stary, N Vidakis, S Mohacsi, M Nagelholz Proceedings Twenty-First Annual International Computer Software and …, 1997 | 17 | 1997 |
DÉJÀ VU—A reusable framework for the construction of intelligent interactive schedulers J Dorn, M Girsch, N Vidakis Advances in Production Management Systems, 467-478, 1998 | 14 | 1998 |
Evaluating the Learning Process: The" ThimelEdu" Educational Game Case Study. S Papadakis, AM Trampas, AK Barianos, M Kalogiannakis, N Vidakis CSEDU (2), 290-298, 2020 | 13 | 2020 |
Multimodal natural user interaction for multiple applications: The gesture—Voice example N Vidakis, M Syntychakis, G Triantafyllidis, D Akoumianakis 2012 International Conference on Telecommunications and Multimedia (TEMU …, 2012 | 13 | 2012 |
A gesture-controlled serious game for teaching emotion recognition skills to preschoolers with autism E Christinaki, G Triantafyllidis, N Vidakis Foundations of Digital Games: The 8th International Conference on the …, 2013 | 11 | 2013 |
Detection and classification of multiple objects using an RGB-D sensor and linear spatial pyramid matching M Dimitriou, T Kounalakis, N Vidakis, G Triantafyllidis ELCVIA: electronic letters on computer vision and image analysis 12 (2), 78-87, 2013 | 11 | 2013 |
Facial expression recognition teaching to preschoolers with autism: a natural user interface approach E Christinaki, N Vidakis, G Triantafyllidis Proceedings of the 6th Balkan Conference in Informatics, 141-148, 2013 | 10 | 2013 |
Conceiving human interaction by visualising depth data of head pose changes and emotion recognition via facial expressions G Kalliatakis, A Stergiou, N Vidakis Computers 6 (3), 25, 2017 | 9 | 2017 |
Transformable boundary artifacts for knowledge-based work in cross-organization virtual communities spaces D Akoumianakis, N Vidakis, G Vellis, D Kotsalis, G Milolidakis, ... Intelligent Decision Technologies 5 (1), 65-82, 2011 | 8 | 2011 |
Learning history through location-based games: The fortification gates of the Venetian walls of the city of Heraklion K Vassilakis, O Charalampakos, G Glykokokalos, P Kontokalou, ... Interactivity, Game Creation, Design, Learning, and Innovation, 510-519, 2017 | 7 | 2017 |
Environmental monitoring through embedded system and sensors N Vidakis, MA Lasithiotakis, E Karapidakis 2017 52nd International Universities Power Engineering Conference (UPEC), 1-7, 2017 | 7 | 2017 |
Interaction scenarios in the ‘social’experience factory: Assembling collaborative artifacts through component reuse and social interaction D Akoumianakis, N Vidakis, G Vellis, G Milolidakis, D Kotsalis Proceedings of the 3rd IASTED international conference on human computer …, 2008 | 7 | 2008 |
Evaluating Moodle use via Smart Mobile Phones. A case study in a Greek University. EAI Endorsed Transactions on Creative Technologies, 5 (16): 1-9 S Papadakis, M Kalogiannakis, E Sifaki, N Vidakis | 6 | 2018 |