Clinical feasibility and preliminary outcomes of a novel mixed reality system to manage phantom pain: a pilot study TM Annaswamy, K Bahirat, G Raval, YY Chung, T Pham, B Prabhakaran Pilot and Feasibility Studies 8 (1), 232, 2022 | 11 | 2022 |
Using Mr. MAPP for lower limb phantom pain management K Bahirat, YY Chung, T Annaswamy, G Raval, K Desai, B Prabhakaran, ... Proceedings of the 27th ACM International Conference on Multimedia, 1071-1075, 2019 | 9 | 2019 |
Performance and User Experience Studies of HILLES: Home-based Immersive Lower Limb Exergame System YY Chung, TM Annaswamy, B Prabhakaran Proceedings of the 14th Conference on ACM Multimedia Systems, 62-73, 2023 | 6 | 2023 |
Design of calibration module for a home-based immersive game using camera motion capture system YY Chung, TM Annaswamy, B Prabhakaran Proceedings of the 2022 ACM Symposium on Spatial User Interaction, 1-2, 2022 | 5 | 2022 |
High-quality First-person Rendering Mixed Reality Gaming System for In Home Setting YY Chung, HJ Guo, HG Kumar, B Prabhakaran 2020 IEEE International Conference on Artificial Intelligence and Virtual …, 2020 | 5 | 2020 |
A novel mixed reality system to manage phantom pain in-home: results of a pilot clinical trial D Annapureddy, TM Annaswamy, G Raval, YY Chung, B Prabhakaran Frontiers in Pain Research 4, 1183954, 2023 | 3 | 2023 |
Design of the Seated Navigation for Immersive Lower Limb Exergame YY Chung, TM Annaswamy, B Prabhakaran 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2023 | 3 | 2023 |
Clinical Feasibility and Preliminary Outcomes of a Novel Mixed Reality Based System to Manage Phantom Pain for Patients with Lower Limb Amputation.: A Pilot Study M Annaswamy, K Bahirat, G Raval, YY Chung, B Prabhakaran medRxiv, 2020.08. 29.20133009, 2020 | 2 | 2020 |
Modified CUBIC Congestion Avoidance for Multi-side Parallel Downloading over Lossy Networks YY Chung Proceedings of the 14th Conference on ACM Multimedia Systems, 474-477, 2023 | 1 | 2023 |
Optimizing Camera Setup for In-Home First-person Rendering Mixed Reality Gaming System YY Chung, B Prabhakaran IEEE Transactions on Games, 2023 | 1 | 2023 |
Home-based Lower Limb Immersive Serious Game for Phantom Pain Management YY Chung | | 2023 |