Chee Siang Ang
Chee Siang Ang
Senior lecturer, university of Kent
Verified email at - Homepage
Cited by
Cited by
Understanding conspiracy theories
KM Douglas, JE Uscinski, RM Sutton, A Cichocka, T Nefes, CS Ang, ...
Political Psychology 40, 3-35, 2019
Cultural differences in collaborative authoring of Wikipedia
U Pfeil, P Zaphiris, CS Ang
Journal of Computer-Mediated Communication 12 (1), 88-113, 2006
A model of cognitive loads in massively multiplayer online role playing games
CS Ang, P Zaphiris, S Mahmood
Interacting with computers 19 (2), 167-179, 2007
Theories of learning: a computer game perspective
AC Siang, RK Rao
Fifth International Symposium on Multimedia Software Engineering, 2003 …, 2003
Deep learning analysis of mobile physiological, environmental and location sensor data for emotion detection
E Kanjo, EMG Younis, CS Ang
Information Fusion 49, 46-56, 2019
Understanding tablet computer usage among primary school students in underdeveloped areas: Students’ technology experience, learning styles and attitudes
P Pruet, CS Ang, D Farzin
Computers in Human Behavior 55, 1131-1144, 2016
Recreating living experiences from past memories through virtual worlds for people with dementia
P Siriaraya, CS Ang
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
Linking pedagogical theory of computer games to their usability
CS Ang, E Avni, P Zaphiris
International Journal on E-Learning 7 (3), 533-558, 2008
Rules, gameplay, and narratives in video games
CS Ang
Simulation & Gaming 37 (3), 306-325, 2006
Fully portable and wireless universal brain–machine interfaces enabled by flexible scalp electronics and deep learning algorithm
M Mahmood, D Mzurikwao, YS Kim, Y Lee, S Mishra, R Herbert, A Duarte, ...
Nature Machine Intelligence 1 (9), 412-422, 2019
Social roles of players in MMORPG guilds: A social network analytic perspective
CS Ang, P Zaphiris
Information, Communication & Society 13 (4), 592-614, 2010
The lesbian, gay, bisexual and transgender community online: discussions of bullying and self-disclosure in YouTube videos
M Green, A Bobrowicz, CS Ang
Behaviour & Information Technology 34 (7), 704-712, 2015
Computer games and sociocultural play: An activity theoretical perspective
CS Ang, P Zaphiris, S Wilson
Games and Culture 5 (4), 354-380, 2010
Computer games and language learning
CS Ang, P Zaphiris
Handbook of research on instructional systems and technology, 449-462, 2008
The role of social media for patients and consumer health
AYS Lau, KA Siek, L Fernandez-Luque, H Tange, P Chhanabhai, SYW Li, ...
Yearbook of medical informatics 20 (01), 131-138, 2011
Computer game theories for designing motivating educational software: A survey study
International Journal on E-Learning 7 (2), 181-199, 2008
Large-scale analysis of self-disclosure patterns among online social networks users: a Russian context
S Kisilevich, CS Ang, M Last
Knowledge and information systems 32 (3), 609-628, 2012
Soft, wireless periocular wearable electronics for real-time detection of eye vergence in a virtual reality toward mobile eye therapies
S Mishra, YS Kim, J Intarasirisawat, YT Kwon, Y Lee, M Mahmood, ...
Science advances 6 (11), eaay1729, 2020
Exploring the Internet of “Educational Things”(IoET) in rural underprivileged areas
P Pruet, CS Ang, D Farzin, N Chaiwut
2015 12th International Conference on Electrical Engineering/Electronics …, 2015
Age differences in the perception of social presence in the use of 3D virtual world for social interactionq
P Siriaraya, C Siang Ang
Interacting with Computers 24 (4), 280-291, 2012
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