Tom Pepels
Tom Pepels
Geverifieerd e-mailadres voor maastrichtuniversity.nl
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Real-Time Monte-Carlo Tree Search in Ms Pac-Man
T Pepels, MHM Winands, M Lanctot
Transactions on Computational Intelligence and AI in Games, 1-1, 2014
892014
Monte Carlo tree search with heuristic evaluations using implicit minimax backups
M Lanctot, MHM Winands, T Pepels, NR Sturtevant
2014 IEEE Conference on Computational Intelligence and Games, 1-8, 2014
362014
Enhancements for monte-carlo tree search in ms pac-man
T Pepels, MHM Winands
2012 IEEE Conference on Computational Intelligence and Games (CIG), 265-272, 2012
222012
Minimizing simple and cumulative regret in monte-carlo tree search
T Pepels, T Cazenave, MHM Winands, M Lanctot
Workshop on Computer Games, 1-15, 2014
212014
Quality-based Rewards for Monte-Carlo Tree Search Simulations.
T Pepels, MJW Tak, M Lanctot, MHM Winands
ECAI, 705-710, 2014
122014
Sequential halving for partially observable games
T Pepels, T Cazenave, MHM Winands
Computer Games, 16-29, 2015
62015
REPORT ON THE CIG'12 MS PAC-MAN VS GHOSTS COMPETITION 2012 IEEE Conference on Computational Intelligence in Games (CIG'12) Granada, Spain 11-14 September, 2012
T Pepels
ICGA Journal 35 (4), 239-240, 2012
2012
Computer Games Workshop 2015
NR Sturtevant, T Pepels, T Cazenave, MHM Winands, B Bouzy, ...
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Artikelen 1–8