Gamification in education: What, how, why bother? JJ Lee, J Hammer Academic exchange quarterly 15 (2), 146, 2011 | 3179 | 2011 |
Parents of children with Asperger syndrome: what is the cognitive phenotype? S Baron-Cohen, J Hammer Journal of cognitive neuroscience 9 (4), 548-554, 1997 | 588 | 1997 |
Is autism an extreme form of the" male brain"? S Baron-Cohen, J Hammer Advances in Infancy research 11, 193-218, 1997 | 365 | 1997 |
A new literacies sampler KM Leander, JC Stone, J Hammer, JP Gee, RW Black, A Thomas, ... Lang, 2007 | 301 | 2007 |
Beyond dyadic interactions: Considering chatbots as community members J Seering, M Luria, G Kaufman, J Hammer Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 122 | 2019 |
Audience participation games: Blurring the line between player and spectator J Seering, S Savage, M Eagle, J Churchin, R Moeller, JP Bigham, ... Proceedings of the 2017 Conference on Designing Interactive Systems, 429-440, 2017 | 102 | 2017 |
The social roles of bots: evaluating impact of bots on discussions in online communities J Seering, JP Flores, S Savage, J Hammer Proceedings of the ACM on Human-Computer Interaction 2 (CSCW), 1-29, 2018 | 99 | 2018 |
Fitter, happier, more productive? The normative ontology of fitness trackers K Spiel, F Kayali, L Horvath, M Penkler, S Harrer, M Sicart, J Hammer Extended abstracts of the 2018 CHI conference on human factors in computing …, 2018 | 97 | 2018 |
Playing to wait: A taxonomy of idle games SA Alharthi, O Alsaedi, PO Toups Dugas, TJ Tanenbaum, J Hammer Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 95 | 2018 |
A design framework for awareness cues in distributed multiplayer games J Wuertz, SA Alharthi, WA Hamilton, S Bateman, C Gutwin, A Tang, ... Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 84 | 2018 |
A framework for cooperative communication game mechanics from grounded theory PO Toups Dugas, J Hammer, WA Hamilton, A Jarrah, W Graves, ... Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014 | 81 | 2014 |
Agency and authority in role-playing “texts” J Hammer A new literacies sampler 29, 67-94, 2007 | 81 | 2007 |
Learning and role-playing games J Hammer, A To, K Schrier, SL Bowman, G Kaufman Role-playing game studies, 283-299, 2018 | 78 | 2018 |
Integrating curiosity and uncertainty in game design A To, S Ali, G Kaufman, J Hammer Proceedings of DiGRA/FDG 2016 Conference, 2016 | 77 | 2016 |
It takes a village: integrating an adaptive chatbot into an online gaming community J Seering, M Luria, C Ye, G Kaufman, J Hammer Proceedings of the 2020 chi conference on human factors in computing systems …, 2020 | 66 | 2020 |
" They Just Don't Get It": Towards Social Technologies for Coping with Interpersonal Racism A To, W Sweeney, J Hammer, G Kaufman Proceedings of the ACM on Human-Computer Interaction 4 (CSCW1), 1-29, 2020 | 61 | 2020 |
Toward a Twitch research toolkit: A systematic review of approaches to research on game Streaming E Harpstead, JS Rios, J Seering, J Hammer Proceedings of the annual symposium on computer-human interaction in play …, 2019 | 58 | 2019 |
Design challenges for livestreamed audience participation games S Glickman, N McKenzie, J Seering, R Moeller, J Hammer Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 54 | 2018 |
Games and (preparation for future) learning J Hammer, J Black Educational Technology, 29-34, 2009 | 49 | 2009 |
Audience and streamer participation at scale on twitch C Flores-Saviaga, J Hammer, JP Flores, J Seering, S Reeves, S Savage Proceedings of the 30th ACM Conference on Hypertext and Social Media, 277-278, 2019 | 47 | 2019 |