The efficacy of the Friendly Attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents: A cluster-randomized controlled trial A DeSmet, S Bastiaensens, K Van Cleemput, K Poels, H Vandebosch, ... Computers in Human Behavior 78, 336-347, 2018 | 121 | 2018 |
Educational virtual game scenario generation for serious games O Janssens, K Samyny, R Van de Walle, S Van Hoecke 2014 IEEE 3nd International Conference on Serious Games and Applications for …, 2014 | 21 | 2014 |
Psychometric data of a questionnaire to measure cyberbullying bystander behavior and its behavioral determinants among adolescents A DeSmet, S Bastiaensens, K Van Cleemput, K Poels, H Vandebosch, ... Data in brief 18, 1588-1595, 2018 | 18 | 2018 |
Enabling control of 3D visuals, scenarios and non-linear gameplay in serious game development through model-driven authoring S Van Hoecke, K Samyn, G Deglorie, O Janssens, P Lambert, ... Serious Games, Interaction, and Simulation: 5th International Conference …, 2016 | 8 | 2016 |
Generating Non-linear Narrative for Serious Games with Scenario Templates. K Samyn, G Deglorie, P Lambert, R Van de Walle, S Van Hoecke GRAPP, 523-530, 2015 | 4 | 2015 |
Real-time animation of human characters with fuzzy controllers K Samyn, S Van Hoecke, B Pieters, C Hollemeersch, A Demeulemeester, ... arXiv preprint arXiv:1410.1130, 2014 | 3 | 2014 |
The role of game rules in architectural design environments P Pauwels, R De Meyer, M Audenaert, K Samyn 2011 Third International Conference on Games and Virtual Worlds for Serious …, 2011 | 2 | 2011 |
The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior H Vandebosch, L Herrewijn, K Van Cleemput, S Malliet, S Bastiaensens, ... International academic conference on Meaningful Play 2016, 2016 | 1 | 2016 |
Procedural animation of human interaction using inverse kinematics and fuzzy logic G Deglorie, K Samyn, P Lambert, R Van de Walle, S Van Hoecke International Conference on Computer Graphics Theory and Applications 2, 340-347, 2015 | 1 | 2015 |
Tunnel simulator for traffic video detection S Van Hoecke, S Verstockt, K Samyn, M Slembrouck, R Van de Walle 3rd International conference on Advances in System Simulation (SIMUL 2011 …, 2011 | 1 | 2011 |
Serious game development and dynamic tailoring through model-driven authoring S Van Hoecke, G Deglorie, K Samyn EDULEARN18 Proceedings, 7928-7932, 2018 | | 2018 |
The Friendly ATTAC game: an intervention aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and … H Vandebosch, K Van Cleemput, S Malliet, S Bastiaensens, L Herrewijn, ... International Communication Association Game Studies Pre-conference, 2016 | | 2016 |
Real-time semi-procedural crowd animation J El Sayeh Khalil, A De Meulemeester, K Samyn, P Lambert, ... 15th International Workshop on Multimedia Signal Processing (MMSP-2013), 516-517, 2013 | | 2013 |
Personalized and adaptive virtual experience scenarios to combat cyberbullying: insights from the friendly ATTAC project H Vandebosch, K Poels, G Deboutte, O De Troyer, I De Bourdeaudhuij, ... ICA Conference, 24-28 May, Phoenix (AZ), 2012 | | 2012 |