Quinn Burke
Quinn Burke
Director of Computational Thinking Research, Digital Promise
Verified email at
Cited by
Cited by
Connected code: Why children need to learn programming
YB Kafai, Q Burke
Mit Press, 2014
Constructionist gaming: Understanding the benefits of making games for learning
YB Kafai, Q Burke
Educational psychologist 50 (4), 313-334, 2015
Computer programming goes back to school
YB Kafai, Q Burke
Phi Delta Kappan 95 (1), 61-65, 2013
The writers' workshop for youth programmers: digital storytelling with scratch in middle school classrooms
Q Burke, YB Kafai
Proceedings of the 43rd ACM technical symposium on Computer Science …, 2012
The social turn in K-12 programming: moving from computational thinking to computational participation
YB Kafai, Q Burke
Proceeding of the 44th ACM technical symposium on computer science education …, 2013
The markings of a new pencil: Introducing programming-as-writing in the middle school classroom.
Q Burke
Journal of Media Literacy Education 4 (2), 121-135, 2012
Programming & storytelling: opportunities for learning about coding & composition
Q Burke, YB Kafai
Proceedings of the 9th international conference on interaction design and …, 2010
Entering the clubhouse: Case studies of young programmers joining the online Scratch communities
YB Kafai, D Fields, WQ Burke
End-user computing, development, and software engineering: new challenges …, 2012
Connected gaming: What making video games can teach us about learning and literacy
YB Kafai, Q Burke
Mit Press, 2016
Decade of game making for learning: From tools to communities
Q Burke, YB Kafai
Handbook of digital games, 689-709, 2014
Computational participation: Understanding coding as an extension of literacy instruction
Q Burke, WI O'Byrne, YB Kafai
Journal of adolescent & adult literacy 59 (4), 371-375, 2016
Collaborative agency in youth online and offline creative production in Scratch
YB Kafai, DA Fields, R Roque, WQ Burke, A Monroy-Hernandez
Research and Practice in Technology Enhanced, 2012
Fröbel's forgotten gift: textile construction kits as pathways into play, design and computation
YB Kafai, KA Peppler, Q Burke, M Moore, D Glosson
Proceedings of the 9th International Conference on Interaction Design and …, 2010
Debug'ems and other deconstruction kits for STEM learning
J Griffin, E Kaplan, Q Burke
IEEE 2nd integrated STEM education conference, 1-4, 2012
What makes competitions fun to participate? The role of audience for middle school game designers
YB Kafai, Q Burke, C Mote
Proceedings of the 11th international conference on interaction design and …, 2012
Beyond game design for broadening participation: Building new clubhouses of computing for girls
YB Kafai, Q Burke
GenderIT 2014, 2014
A cascading mentoring pedagogy in a CS service learning course to broaden participation and perceptions
Y Kafai, J Griffin, Q Burke, M Slattery, D Fields, R Powell, M Grab, ...
Proceeding of the 44th ACM technical symposium on Computer science education …, 2013
A multi-institutional perspective on H/FOSS projects in the computing curriculum
G Braught, J Maccormick, J Bowring, Q Burke, B Cutler, D Goldschmidt, ...
ACM Transactions on Computing Education (TOCE) 18 (2), 1-31, 2018
Computational participation: Teaching kids to create and connect through code
YB Kafai, Q Burke
Emerging research, practice, and policy on computational thinking, 393-405, 2017
Understanding the Software Development Industry's Perspective on Coding Boot Camps versus Traditional 4-year Colleges
Q Burke, C Bailey, LA Lyon, E Green
Proceedings of the 49th ACM Technical Symposium on Computer Science …, 2018
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